Added eleven CAVE games to my production pipeline. Ideas which I've been carrying for a long time. Titles in production: Signal, Wake, Three Days, Haven, Through Your Eyes, The Reading, The Last Sunrise, Broken Routine, Drink Bottle, Brainshop and Blackout. Cavelib architecture design started. CAVE 2.0 syntax evolving. Parser 80% complete. Next up: compiler, debugging, parser completion, documentation, blog, contactform, newsletter, SEO, runtime engine, writing games.